district

Module Contents

Functions

divide_polygon(height, width, bounds)

Split randomly a Polygon into two parts depending on the width or the height of the polygon.

divide_districts(geometry, maximum_size, count=0)

Split all districts of the city into polygons with a maximum_size as threshold, calling on each the function divide_polygon.

adjust_city_size(city, regions, city_radius)

Search the best size for the city, with the expected area found with the density.

district.divide_polygon(height, width, bounds)

Split randomly a Polygon into two parts depending on the width or the height of the polygon.

Args:

height (int): the height of the polygon width (int): the width of the polygon bounds (list(points)): list of points representing the approximate shape of the polygon

Returns:

couple of polygons as the result of the split of the initial one

district.divide_districts(geometry, maximum_size, count=0)

Split all districts of the city into polygons with a maximum_size as threshold, calling on each the function divide_polygon.

Args:

geometry (Polygon): the district to divide maximum_size (int): the maximum_size of the polygon, it can not have a bigger area count (int): counter for the recursion in the function, default value to 0

Returns:

list, containing all divided Polygons of the district

district.adjust_city_size(city, regions, city_radius)

Search the best size for the city, with the expected area found with the density. Set the zone to a category Land or Forest, all around the city.

Args:

city (City): the city to resize regions (list(Polygons)): the lists of regions(districts) to put in the city city_radius (int): the ray of the zone inside which the city will be built

Returns:

list, containing all divided Polygons of the district